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	<title>Whizbang Laboratories | Whizbang | Activity</title>
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				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-138</link>
				<pubDate>Fri, 16 Oct 2015 14:55:23 +0000</pubDate>

									<content:encoded><![CDATA[<p>Here&#8217;s a progress update, with added to-do items..</p>
<p>	<del>General inventory system (Different types of items like weapons, potions, quest items, monster drops that can be sold to shop)</del> Done. Potions and other consumables still to come.<br />
	<del>Specific drops from certain monsters</del> &#8211; This is already part of the game, just no entered into the DB, except for&hellip;<span class="activity-read-more" id="activity-read-more-162"><a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-138" rel="nofollow">[Read more]</a></span></p>
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				<title>Whizbang posted an update: Some simple html5/javascript games have been added to the [&#133;]</title>
				<link>http://whiz-labs.freehostia.com/forums/p/161/</link>
				<pubDate>Mon, 12 Oct 2015 15:16:16 +0000</pubDate>

									<content:encoded><![CDATA[<p>Some simple html5/javascript games have been added to the site. Look to the toolbar at the top of the page under &#8220;WP-Game&#8221;. Let me know if anything is odd or doesn&#8217;t work. I can&#8217;t really test these from my work computer during lunch (firewall) and I have limited time at home to play/test them (kids).</p>
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				<title>Whizbang replied to the topic Explore Map Mod in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/explore-map-mod/#post-125</link>
				<pubDate>Wed, 07 Oct 2015 18:46:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>I am not sure I ever directly thanked you for this mod.</p>
<p>So, thank you. It made a huge difference in the look and feel of the game.</p>
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				<title>Whizbang replied to the topic Open Call for Story Submissions in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/open-call-for-story-submissions/#post-124</link>
				<pubDate>Wed, 07 Oct 2015 17:32:34 +0000</pubDate>

									<content:encoded><![CDATA[<p>Note that I have begun to implement my own story. This does not mean I won&#8217;t instantly drop my own tepid writing in favor of something else. The call for submissions is still wide open.</p>
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				<title>Whizbang posted a new activity comment</title>
				<link>http://whiz-labs.freehostia.com/forums/p/155/#acomment-156</link>
				<pubDate>Wed, 07 Oct 2015 17:07:57 +0000</pubDate>

									<content:encoded><![CDATA[<p>Thank you. This place is mostly for me to learn/improve php/html/css/javascript skills, so I am not too concerned about getting a huge user base.  I would like to see a community of coders/modders publishing various mods and sharing their own games, but the license for the game limits this somewhat. </p>
<p>Zenith has contacted the original developer&hellip;<span class="activity-read-more" id="activity-read-more-156"><a href="http://whiz-labs.freehostia.com/forums/p/155/#acomment-156" rel="nofollow">[Read more]</a></span></p>
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				<a href="http://whiz-labs.freehostia.com/members/shadow11615/" rel="nofollow">Anonymous</a> posted an update So I&#8217;ve been here for a month now. I am afraid I can&#8217;t help with coding or stuff like that but I can say I like the direction this is going toward. Perhaps you could spread the word on [&hellip;]			]]></content:encoded>
				
				
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				<title>Whizbang started the topic Open Call for Story Submissions in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/open-call-for-story-submissions/</link>
				<pubDate>Thu, 01 Oct 2015 19:57:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>The story for this game is, currently, the stock one that came with the engine/template.  If anyone has ambitions of writing a new one, feel free.  Honestly, the idea of tediously making entries into the Story table bores me to death. So, I call to all (three? four?) of you to submit your own story. 🙂</p>
<p>The SQL dump for the current Story table i&hellip;<span class="activity-read-more" id="activity-read-more-150"><a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/open-call-for-story-submissions/" rel="nofollow">[Read more]</a></span></p>
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				<title>Whizbang started the topic Open Call for Story Submissions in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/open-call-for-story-submissions/</link>
				<pubDate>Thu, 01 Oct 2015 19:57:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>The story for this game is, currently, the stock one that came with the engine/template.  If anyone has ambitions of writing a new one, feel free.  Honestly, the idea of tediously making entries into the Story table bores me to death. So, I call to all (three? four?) of you to submit your own story. 🙂</p>
<p>The SQL dump for the current Story table i&hellip;<span class="activity-read-more" id="activity-read-more-149"><a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/open-call-for-story-submissions/" rel="nofollow">[Read more]</a></span></p>
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				<title>Whizbang posted an update in the group Escape From Hell: The fight GUI got some love. Let me know what you think. [&#133;]</title>
				<link>http://whiz-labs.freehostia.com/forums/p/148/</link>
				<pubDate>Thu, 01 Oct 2015 19:45:01 +0000</pubDate>

									<content:encoded><![CDATA[<p>The fight GUI got some love. Let me know what you think. 🙂 <a href="http://whiz-labs.freehostia.com/wp-content/uploads/2015/10/Fight-Example.jpg" rel="nofollow">http://whiz-labs.freehostia.com/wp-content/uploads/2015/10/Fight-Example.jpg</a></p>
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				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-118</link>
				<pubDate>Fri, 25 Sep 2015 20:32:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>Also on the To-Do is re-work guilds to allow things like item discounts, item storage, buffs, and maybe item enchantment/smithing.  Also, there is a Library mod (as players encounter different monsters, it catalogs various data in a library and notes who discovered what about which monsters) that I&#8217;ve been meaning to install.  It&#8217;d be neat to gi&hellip;<span class="activity-read-more" id="activity-read-more-144"><a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-118" rel="nofollow">[Read more]</a></span></p>
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				<guid isPermaLink="false">7e88e49ff8e46f9c03f8389c0ba6dd27</guid>
				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-117</link>
				<pubDate>Wed, 23 Sep 2015 17:44:16 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ok. Towns now have sticky items. They are only regenerated every 12 hours. I will work next on having specific items always available.</p>
<p>Also to come is enchanting/smithing to add modifiers to owned items.</p>
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				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-113</link>
				<pubDate>Tue, 22 Sep 2015 13:04:03 +0000</pubDate>

									<content:encoded><![CDATA[<p>As the vote stands, it is 2 to 1 for <code>if(rand(1, 15) &lt; max(1, $fightsteps))</code>. The motion is carried.</p>
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				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-110</link>
				<pubDate>Mon, 21 Sep 2015 20:57:08 +0000</pubDate>

									<content:encoded><![CDATA[<p>So, what should be worked on next, in your opinion?</p>
<p>	General inventory system (Different types of items like weapons, potions, quest items, monster drops that can be sold to shop)<br />
	Specific drops from certain monsters<br />
Common and rare drops<br />
	Send tradeable items in mail or trade items between players<br />
	<del>Graphical explore with different types&hellip;</del><span class="activity-read-more" id="activity-read-more-138"><a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-110" rel="nofollow">[Read more]</a></span></p>
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				<guid isPermaLink="false">44b30a7c65963e3c42d58d5675e1474e</guid>
				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-110</link>
				<pubDate>Mon, 21 Sep 2015 20:57:08 +0000</pubDate>

									<content:encoded><![CDATA[<p>So, what should be worked on next, in your opinion?</p>
<p>	General inventory system (Different types of items like weapons, potions, quest items, monster drops that can be sold to shop)<br />
	Specific drops from certain monsters<br />
Common and rare drops<br />
	Send tradeable items in mail or trade items between players<br />
	<del>Graphical explore with different types of&hellip;</del><span class="activity-read-more" id="activity-read-more-137"><a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-110" rel="nofollow">[Read more]</a></span></p>
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				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-108</link>
				<pubDate>Mon, 21 Sep 2015 14:19:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>I went with <code>if(rand(1,15-$fightsteps)==1)</code></p>
<p>This gives the first step a 1 in 15 chance of a fight (where $fightsteps = 0). The second a 1 in 14 chance. Third step is 1 in 13 chance. And so on until the 15th step is 1 in 1 chance of a fight.</p>
<p>I may make it 10-$fightsteps if it seems walking suddenly becomes easier. The chance was 1 in 5 for every&hellip;<span class="activity-read-more" id="activity-read-more-136"><a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-108" rel="nofollow">[Read more]</a></span></p>
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				<guid isPermaLink="false">74bc56f060f83cc4763e8527687b84f5</guid>
				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-108</link>
				<pubDate>Mon, 21 Sep 2015 14:19:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>I went with <code>if(rand(1,15-$fightsteps)==1)</code></p>
<p>This gives the first step a 1 in 15 chance of a fight. The second a 1 in 14 chance. Third step is 1 in 13 chance. And so on until the 15th step is 1 in 1 chance of a fight.</p>
<p>I may make it 10-$fightsteps if it seems walking suddenly becomes easier. The chance was 1 in 5 for every step, previously.</p>
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				<title>Whizbang posted a new activity comment</title>
				<link>http://whiz-labs.freehostia.com/forums/p/129/#acomment-130</link>
				<pubDate>Tue, 15 Sep 2015 01:57:59 +0000</pubDate>

									<content:encoded><![CDATA[<p>This portion of the site is merely a community discussion. The game &#8220;Escape From Hell&#8221; is an open source RPGs game that I tinker with. A hobby. Others are welcome to play as I do so.</p>
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				<a href="http://whiz-labs.freehostia.com/members/junebug/" rel="nofollow">Junebug</a> posted an update What is the point of this? It is nice and all but i don&#8217;t get what i am supposed to do.			]]></content:encoded>
				
				
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				<title>Whizbang posted a new activity comment</title>
				<link>http://whiz-labs.freehostia.com/forums/p/121/#acomment-124</link>
				<pubDate>Mon, 14 Sep 2015 13:53:02 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hi!</p>
<p>Things are well, ya?</p>
				<strong>In reply to</strong> -
				<a href="http://whiz-labs.freehostia.com/members/adnapder/" rel="nofollow">Nancy</a> joined the group <a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/" rel="nofollow">Escape From Hell</a>			]]></content:encoded>
				
				
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				<title>Whizbang posted a new activity comment</title>
				<link>http://whiz-labs.freehostia.com/forums/p/121/#acomment-122</link>
				<pubDate>Sun, 13 Sep 2015 02:01:05 +0000</pubDate>

									<content:encoded><![CDATA[<p>Post.</p>
				<strong>In reply to</strong> -
				<a href="http://whiz-labs.freehostia.com/members/adnapder/" rel="nofollow">Nancy</a> joined the group <a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/" rel="nofollow">Escape From Hell</a>			]]></content:encoded>
				
				
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				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-95</link>
				<pubDate>Wed, 09 Sep 2015 18:19:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>One option is to store your data in a bitmap. Each color corresponds to a terrain type. Then read the pixel color using <a href="http://php.net/manual/en/function.imagecolorat.php" rel="nofollow">imagecolorat()</a>. That way you can quickly fill in large areas of the map with a paintbrush.</p>
<p>For instance, yellow = desert. Grab a random image from the Desert folder. If you want to map specific images to specific tiles, color&hellip;<span class="activity-read-more" id="activity-read-more-108"><a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-95" rel="nofollow">[Read more]</a></span></p>
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				<title>Whizbang posted a new activity comment</title>
				<link>http://whiz-labs.freehostia.com/forums/p/78/#acomment-83</link>
				<pubDate>Wed, 09 Sep 2015 13:16:13 +0000</pubDate>

									<content:encoded><![CDATA[<p>Only a captcha, yeah. So far only a little spam.  Most spam bots that target wordpress would get defeated by the BuddyPress/BBPress install I have. There are certainly bots that can handle that, but so far they haven&#8217;t found this place yet. I may install a different CAPTCHA or other anti-spam measure in the future if bots become a problem.</p>
				<strong>In reply to</strong> -
				<a href="http://whiz-labs.freehostia.com/members/benjaminikuta/" rel="nofollow">Benjamin</a> posted an update in the group <a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/" rel="nofollow">Escape From Hell</a> Woa, no spam filter? What if I was a spam bot? 			]]></content:encoded>
				
				
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				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-82</link>
				<pubDate>Mon, 07 Sep 2015 23:17:59 +0000</pubDate>

									<content:encoded><![CDATA[<p>I am thinking the easiest way to do this is add a Parent field to the Worlds table. Then a simple teleport mod can be made to transfer the user to the sub-world based on user location. For towns and such, the world size would be fairly small. Then tie town events to location.</p>
<p>Is that in line with what you were thinking? The key would be detailed&hellip;<span class="activity-read-more" id="activity-read-more-64"><a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-82" rel="nofollow">[Read more]</a></span></p>
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				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-80</link>
				<pubDate>Mon, 07 Sep 2015 13:59:28 +0000</pubDate>

									<content:encoded><![CDATA[<p>I like this. I think navigating should occur entirely within the central panel. The left-bar would still show the realm map and coordinates. The center panel would display a sub-map and coordinates. Preferrably the map would be large and detailed.</p>
<p>There would need to be a check to disable realm navigation if the user is in a sub-area, though.</p>
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				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-79</link>
				<pubDate>Mon, 07 Sep 2015 13:44:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>I am thinking, for this, storing it in the DB, but instead of entering each coordinate individually, enter in the starting coord and then a width and height. Then just check if the user is within that area.</p>
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				<title>Whizbang replied to the topic Possible enchancements in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/possible-enchancements/#post-76</link>
				<pubDate>Sun, 06 Sep 2015 14:18:53 +0000</pubDate>

									<content:encoded><![CDATA[<p>Good stuff. </p>
<p>I&#8217;ll respond in detail Tuesday. I have a pretty full weekend.</p>
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				<title>Whizbang posted a new activity comment</title>
				<link>http://whiz-labs.freehostia.com/forums/p/46/#acomment-49</link>
				<pubDate>Sun, 06 Sep 2015 00:21:54 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yes, only the files. The db was untouched.</p>
				<strong>In reply to</strong> -
				<a href="http://whiz-labs.freehostia.com/members/whizbang/" rel="nofollow">Whizbang</a> posted an update in the group <a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/" rel="nofollow">Escape From Hell</a> AAAAAAAHHH! FUCK! I was working in the File Manager, going to change the way the Babble Box works, when my 18month-old son drove his car accross the edge of [&hellip;]			]]></content:encoded>
				
				
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				<title>Whizbang posted a new activity comment</title>
				<link>http://whiz-labs.freehostia.com/forums/p/46/#acomment-47</link>
				<pubDate>Sat, 05 Sep 2015 13:52:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>And to add salt to the wound, a file backup was on today&#8217;s agenda as well.</p>
				<strong>In reply to</strong> -
				<a href="http://whiz-labs.freehostia.com/members/whizbang/" rel="nofollow">Whizbang</a> posted an update in the group <a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/" rel="nofollow">Escape From Hell</a> AAAAAAAHHH! FUCK! I was working in the File Manager, going to change the way the Babble Box works, when my 18month-old son drove his car accross the edge of [&hellip;]			]]></content:encoded>
				
				
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				<title>Whizbang posted an update in the group Escape From Hell: AAAAAAAHHH! FUCK! I was working in the File Manager, going [&#133;]</title>
				<link>http://whiz-labs.freehostia.com/forums/p/46/</link>
				<pubDate>Sat, 05 Sep 2015 13:50:17 +0000</pubDate>

									<content:encoded><![CDATA[<p>AAAAAAAHHH! FUCK! I was working in the File Manager, going to change the way the Babble Box works, when my 18month-old son drove his car accross the edge of my keyboard and managed to hit the DELETE and ENTER key before I could stop him.  Escape has now been deleted!</p>
<p>FUCK!</p>
<p>I have a backup of the files, but it doesn&#8217;t include anything changed&hellip;<span class="activity-read-more" id="activity-read-more-46"><a href="http://whiz-labs.freehostia.com/forums/p/46/" rel="nofollow">[Read more]</a></span></p>
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									<slash:comments>3</slash:comments>
				
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				<title>Whizbang replied to the topic Circular Images in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/circular-images/#post-60</link>
				<pubDate>Sat, 05 Sep 2015 01:07:29 +0000</pubDate>

									<content:encoded><![CDATA[<p>I don&#8217;t see an attachment. Try again?</p>
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				<title>Whizbang posted an update in the group Escape From Hell: Ok, getting back into this game.  I have fixed/updated the [&#133;]</title>
				<link>http://whiz-labs.freehostia.com/forums/p/20/</link>
				<pubDate>Fri, 04 Sep 2015 13:42:55 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ok, getting back into this game.  I have fixed/updated the map and various other glitches that cropped up. I have also enabled colored names in the Babblebox.</p>
<p>To-Do:<br />
Explore images<br />
Fight Images<br />
Drop-only items, prefixes, and suffixes<br />
Change Travel to Teleport and then make it so you can only purchase Teleport abilities to a specific town once you&hellip;<span class="activity-read-more" id="activity-read-more-20"><a href="http://whiz-labs.freehostia.com/forums/p/20/" rel="nofollow">[Read more]</a></span></p>
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									<slash:comments>2</slash:comments>
				
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				<title>Whizbang posted an update in the group Escape From Hell: I'm cooking up a good Story+ mod. It will allow for [&#133;]</title>
				<link>http://whiz-labs.freehostia.com/forums/p/8/</link>
				<pubDate>Sat, 29 Mar 2014 12:46:23 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m cooking up a good Story+ mod. It will allow for side-quests and quests with multiple points to visit. I am envisions something like &#8220;Go find X item, it MIGHT be in any one of these 10 places&#8221;, and the player has to go visit each place on the map until they find the right one.  I am still figuring out how to force the user to visit all the&hellip;<span class="activity-read-more" id="activity-read-more-8"><a href="http://whiz-labs.freehostia.com/forums/p/8/" rel="nofollow">[Read more]</a></span></p>
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				<title>Whizbang changed their profile picture</title>
				<link>http://whiz-labs.freehostia.com/forums/p/7/</link>
				<pubDate>Thu, 27 Mar 2014 11:14:52 +0000</pubDate>

				
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				<title>Whizbang started the topic phpMap mod for Dragon Scourge in the forum Escape From Hell</title>
				<link>http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/phpmap-mod-for-dragon-scourge/</link>
				<pubDate>Mon, 24 Mar 2014 00:09:44 +0000</pubDate>

									<content:encoded><![CDATA[<p>The phpMap files and install instructions can be downloaded here: <a href="http://whiz-labs.freehostia.com/wp-content/uploads/2014/03/phpMap.zip" rel="nofollow">http://whiz-labs.freehostia.com/wp-content/uploads/2014/03/phpMap.zip</a></p>
<p>Mod Title: phpMap<br />
Mod Author: Tim Edgar (Whiz/Whizbang)<br />
Date Created: 3/23/2014<br />
Date Last Modified: 3/23/2014<br />
Version: 1.0<br />
Game Version: Dragon Scourge Beta 5</p>
<p>Difficulty: Very easy to install. May take a bit&hellip;<span class="activity-read-more" id="activity-read-more-6"><a href="http://whiz-labs.freehostia.com/groups/escape-from-hell/forum/topic/phpmap-mod-for-dragon-scourge/" rel="nofollow">[Read more]</a></span></p>
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				<title>Whizbang posted an update in the group Escape From Hell: Ok, phpMap is now installed.  I think I'll do the stories mod next.</title>
				<link>http://whiz-labs.freehostia.com/forums/p/1/</link>
				<pubDate>Sun, 23 Mar 2014 20:40:20 +0000</pubDate>

									<content:encoded><![CDATA[<p>Ok, phpMap is now installed.  I think I&#8217;ll do the stories mod next.</p>
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